Red Dead Redemption 2 Gameplay Part 2 In-Depth Analysis…

Saddle Up, This Is Going To Be A Long One!


My, oh my! The gameplay trailer for Red Dead Redemption 2 dropped this morning and it was jam-packed with a ton of information. If you haven’t watched the video, do yourself a favor and watch it below:

So I am going to go ahead and take my analysis step by step as it comes from the video. It will just be key points and features that I find unique and interesting. So let’s go ahead and dive right in!

Seamless Gameplay and Cut-scenes


“This transition from cutscene to gameplay is so flawless here and you can barely even tell that a cutscene was occurring…”

Train.JPG

Right at the beginning we are introduced to Arthur fighting a guy on a train in a cutscene. After a bit of a struggle, the cutscene ends and switches right into gameplay. This transition from cutscene to gameplay is so flawless here and you can barely even tell that a cutscene was occurring. A similar scenario occurred in the first gameplay trailer when Arthur was thrown out the window into the mud and immediately and seamlessly it transitioned to gameplay and a brawl began. Rockstar is definitely trying to raise the bar when it comes to gameplay transition fidelity.

Also something neat I noticed in this scene is that on the map, you can see your horse riding along the side of the train with you. It has a little horse head a marker on the mini-map to mark its location.

Here is another scene where it transitioned smoothly and seamlessly from gameplay to a cutscene at the blink of an eye

Headshot

The Draw Distance and How Beautiful Snow Can Be


Draw Distance

I’ll be honest, I didn’t know a snowy landscape could look so beautiful in a video game. Some games have done a good job at snow, but I’ve never been blown away by it. But Red Dead Redemption 2’s snow has blown me away. Just look at this landscape and the how far out you can see. This whole scene is just gorgeous and really showcases the games impressive draw distance and light rays, as well as Arthur’s great beard.

sno

Bank Robberies and Train Hijacks


Bank Robberyy

I think the scene where the train is approaching is the same one that the people who got to play early experienced in their preview of Red Dead Redemption 2. So trains are going to be able to be hijacked and controlled and banks are going to be able to be robbed as well.

Stage Coach

I imagine that trains can be hijacked at any time and taken over, but the level of robbery we see in the trailer is for sure linked to a mission of some sorts. Not to say we can’t rob places, because later in the trailer they confirm that you can rob stores, stage coaches, and even people’s houses. You can also go lone sharking and beat the money out of people!

Possibly Be Kidnapped By Random NPCs/Rival Gangs?


Holdup

In the trailer we are introduced to enemy gangs and it mentions that you can travel by yourself and at your own risk. In this scene we see Arthur being held up at gun point. The bandits then proceed to knock Arthur out by pistol-whipping him. Now this is just a speculation but I have an idea. What if you can be held up by enemy gangs and they can kidnap you and take you back to their hideout. This would then lead to you having to be broken free by your own gang coming to the rescue. Either that or they could just knock you out and steal all your money and leave you there to die. Either way I can’t wait to see what this could possibly lead to.

This Gory Scene


“At this point, if you are still worried about gore and blood then I don’t know how to help you…”

Blood.JPG

Dang, this guy got messed up! At this point, if you are still worried about gore and blood then I don’t know how to help you. This scene right here is proof enough for me! Also I have seen a lot of people speculating that since the people who shot this man are wearing sombreros, this could possibly confirm that Mexico is included in this game. Mexico has not been officially confirmed so we just have to wait and see!

Changes To Crime and Its Outcomes


“But in the off-chance a lawman comes across the body they will begin a full-fledged investigation…”

Shierff.JPG

This scene was very exciting for me. You ever kill somebody in Grand Theft Auto V in the middle of nowhere with a silenced weapon and all of a sudden the cops are on you even though no one witnessed it happened? Yeah, it was very annoying. But, this has been changed for the better in Red Dead Redemption 2. Now when you commit a crime there are several ways the scenario can play out. Say you shoot someone randomly. If there are witnesses they could run away and go get the sheriff. They could also pull out their gun and start shooting you. If they decide to flee for the law, you can “persuade” them not to tell the law. But once the law is on they will start hunting after you. But say nobody saw the crime be committed. You may be in the clear than. But in the off-chance a lawman comes across the body they will begin a full-fledged investigation. Yep, they will actually investigate murders. They will begin to scan the area for suspects but they don’t know who immediately committed the crime. If they come across you they will begin to interrogate you and depending on the situation that could go for better or for worse.

The Bounty Hunter Can Turn Into the Bounty


Bounty

Yep, commit a big enough crime and bounty hunters will begin to hunt you down! And they don’t want to take you alive! This is such an awesome inclusion and can’t wait to see more. There is a scene that I feel a lot of people got confused about and it’s from this scene right here:

Stab.JPG

Arthur is ambushed while he is entering a house by two men and he gets into a scuffle with one of them. As you can see it didn’t end well for him. But people are confused as to the context of what is happening here. Is this just a random encounter? Are they bounty hunters? Or just some random bandits held up in a house. Well if you listen closely as the one runs out the door he yells, “It’s a bounty hunter!” So this implies that Arthur Morgan is the one doing the hunting.

Dead Eye Is Back And More Beautiful Than Ever


“Eventually, you can have it to where you can see enemies and animals vital organs as weak points to take advantage of…”

I loved dead eye from the first game. It was one of those gaming moments that always stuck with me and I am so glad to see its return. This time it has gotten an improvement.

Dead Eye.JPG

There is a couple of things to note from this image. Firstly, dual wielding has separate ammo counters for each pistol which is good. Also it seems that dead eye and aiming overall feels vastly smoother when compared to the first game. Dead eye will also progress in stages. From simply aiming and pulling the trigger like in this scene, to painting targets for you, to being able to mark your targets as well. Eventually, you can have it to where you can see enemies and animals vital organs as weak points to take advantage of.

Dead eye 2.JPG

As you can see, the head, groin, stomach, and heart areas are highlighted. But what I find interesting is that his spine is highlighted as well. Can we paralyze enemies with a well placed shot? Time will only tell. Let’s check out another thing that I found interesting as well.

Dead 3.PNG

In this scene, Arthur shoots an explosive that he placed on the road as the stage-coach passes over it. If you look closely, the guy on the right sitting in the carriage has his arm blown off. Also the horse right in front has it’s back leg blown off too. Very graphic stuff!

dual.PNG

It is also confirmed that you can dual wield different weapons at the same time!

A Living World


“And the mud and blood does not wash away on its own…”

NPC.PNG

This scene talked about how you can play Arthur Morgan the way you want to. The world is alive and will react accordingly to things happening in it. Right here is a great example of this. Arthur is covered in a thick layer of mud so people are staring at him and turning away. This is can also be the same for enemy and animal blood as well. And the mud and blood does not wash away on its own. You have to go to a bath house and take a bath to get cleaned up. Immersion features like this are just amazing.

Activities and More

“It is confirmed that you can speak and interact with EVERY NPC in the world of Red Dead Redemption 2…”


Poker.PNG

Of course, there are going to be a ton of activities to keep us busy in the world of Red Dead Redemption 2. These include poker, fishing, cow herding, canoeing, drinking, dancing, wood chopping, dominoes, five-finger fillet, bounty hunting, watch a show, and take on a duel, and much more.

Duel.PNG

There is going to be vast amount of people to interact with as well. It is confirmed that you can speak and interact with EVERY NPC in the world of Red Dead Redemption 2. That is crazy! Also every building will be able to be entered as well.

Strangers.PNG

The strangers missions from Red Dead Redemption 1 will be returning as well. I’m very excited to see who we’ll be meeting in this vast open world!

First Person Mode


first person.PNG

Holy cow does this look awesome! It seems to be a more refined version of the first person camera we got in Grand Theft Auto V, which is okay with me! I probably won’t use it very often, but sometimes its nice to take in the world from a first person perspective.

Dynamic Blood And Mud


wolves.PNG

Nothing too crazy, but I thought it was interesting that the wolf’s mouth got covered in blood once he bit into Arthur’s hand. Blood and mud is apparently all dynamic!


Athur.PNG

Well, that is all for my in-depth analysis! I hope you guys enjoyed reading and let me know what you thought of the trailer! Are you going to be picking the game up as well? Let me know in the comments!

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